▪ Wasteland 2: Director’s Cut
▪ Release Date: October 13, 2015
▪ Genre: RPG / 3D / Isometric
▪ Developer: inXile entertainment
▪ Publisher: Deep Silver
▪ Publication Type: License
▪ Language: Rus | Eng | Multi7
▪ Language voice: Rus | Eng | Multi7
▪ Tablet: Not required (DRM-Free)
▪ Size: 7.43 GB
√ Operating System: Windows Vista / 7/8/10 (x64)
√ Processor: Intel Core 2 Duo or equivalent AMD
√ Memory: 4 GB
√ Video Card: 512 MB (NVIDIA GeForce GTX 260 / ATI Radeon HD 4850)
√ Sound Card: DirectX compatible
√ Free hard drive space: 30 GB
Wasteland 2 – a direct continuation of the Wasteland, was released in 1988, the very first postapokaliptichnoy computer RPG, which inspired the creators of the series known with a legendary Fallout. Up Wasteland, no other CRPG not control individual members of the party for tactical purposes and made it possible to make important decisions that will change the game world. Wasteland was the first game with a non-linear approach to solving problems, complete solutions and their consequences, lays aside the traditional approach of a single solution to the problem of other games to give players the opportunity to resolve any problems as they prefer to do.
The Wasteland 2 abandoned innovation Wasteland, which is an upgrade to modern standards. Test your strategic skills in turn-based battles, trying to survive in a desolate world where not everything can be solved by force alone. Prepare your Ranger the most powerful weapons on this side of the zone of radioactive fallout and get ready for maximum destruction, with the possibility of role development and customization of characters – all that makes the first Wasteland so fascinating. Save ally from certain death or let it die – the choice is yours, but also the effects on your head.
Features Director’s Cut:
The basis version has been a shift in the Unity engine 5 and the rejection of Unity 4.5, so that in Wasteland 2 appeared fresh visuals, improved character models based on the physics of shaders, the updated object environment, as well as realistic lighting and shading models. New scoring, improved configuration of heroes with new perks and individual features (Quirks), as well as several reworked combat mechanics.